Switch Camera

Description #

Switch the camera of the player.

Time Based #

Not a time-based block (won’t take time to finish execution).

Inputs #

This block has 2 Inputs:

  • Sequential Input.
  • Camera: The camera that to switched to. If connected to a game object it overrides the camera chosen.

Outputs #

This block ha sonly 1 Sequential Output.

Hint: For this block to work, there must be another camera, other than the default one, placed in the scene.

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