Set Position 2

Description #

Instantaneously Set the position of an object to the position of another object.

Time Based #

Not a time-based block (won’t take time to finish execution).

Inputs #

This block has 3 Inputs:

  • Sequential Input.
  • GameObject_Src: The source object to set its position. If connected to a game object it overrides the game object you are writing the code inside. If not, by default, it is the object you are writing code inside.
  • GameObject_Dst: The destination object to set the position of the source object at.

Outputs #

This block has only one Sequential Output.

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