Table of Contents
Description #
Returns a direction.
Time Based #
Not a time-based block (won’t take time to finish execution).
Inputs #
This block has 2 Inputs:
- Sequential Input.
- GameObject: The object to get the direction from. If connected to a game object it overrides the Direction selected.
Outputs #
This block has 2 Outputs:
- Sequential Output.
- The Direction Selected as a Data Output.
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