Action Bar

The “Action Bar” contains different tools to interact with the scene and the objects placed in it.

Scene Interaction #

1. Save #

To manually save your current progress in the scene.
Note:

  • Saving is done on the cloud.
  • An Autosave feature is always enabled in edit mode.

2. Play Normal Mode #

To enter the normal play mode.

3. Play VR Mode #

To enter play mode in VR.
Note: A VR headset is required to enter this mode.

4. Play AR Mode #

To enter play mode in AR.
Note: An AR-enabled device is required to enter this mode.

5. Zoom in and out #

To zoom in and out in the scene.

6. UI Editor #

To enter the UI Editor, where you can edit/add UI elements for the Play Mode.

Object Interactions #

To interact with an object you can simply “left click” on the object.

a. Undo #

To cancel your last command and revert back to the state before it.

b. Move #

To change the position of any GameObject in the scene.

c. Rotate #

To rotate a GameObject around any axis.

d. Scale #

To change the dimensions of any GameObject in the scene.
Note: For uniform scaling, scale from the cube in the center of the axes.

e. Duplicate #

To make an identical copy of the object.

f. Delete #

To delete the object from the scene.
Note: You can also delete the object by pressing the “Delete” button on your keyboard.

g. Redo #

To reverse the action of Undo.

h. Code #

To open the code scripts of the selected object in LSPE.

Multi-Selection #

To select multiple-object at once you can:

  • Hold Ctrl + Left Click on the objects you want to select.
  • Hold Left Click and select the group of objects.

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